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Realistic Rock in Photoshop Tutorial


Step 1

Create a new RGB Image of you desired size.

In the channels panel click on new Channel. It will become alpha 1.

Screen Shot 2014-08-03 at 12.57.28 PM
Step 2

Press “D” To reset the foreground and background colors. Filter>Render>Clouds

Step 3

This is what you will see in alpha 1.

rock2

Still in the Channels panel, click on the RGB thumbnail.

Step 4

Switch to the layers panel

I have found that filling with 50% gray helps produce a more even rock texture.

Press Shift+Delete (Shift+Backspace on Mac) for the fill dialog. Choose 50% gray for contents. (For a more metallic effect, leave white instead of changing to gray)

rock1

Step 5

Filter>Render>Lighting effects.

You will need to experiment with some settings, but here are the essentials

Set light to Infinite

Select Alpha 1 from texture

Choose something for the color, in this case an orange.

Change the height to get more or less texture.

Grab the on-screen widget and drag around for different angles and intensity.

Click ok

Screen Shot 2014-08-03 at 1.02.37 PM

Step 6

Instant rock.

rock9

Step 7

For some variation: Add a Hue/Saturation adjustment layer

Reduce the saturation for an interesting look

Screen Shot 2014-08-03 at 1.03.53 PM Screen Shot 2014-08-03 at 1.04.01 PM

Or turn on the colorize option and try something more colorful

Screen Shot 2014-08-03 at 1.04.48 PM

Screen Shot 2014-08-03 at 1.04.40 PM

As always, please leave a comment and let me know your thoughts. Also. let me know what kinds of tutorials you would like to see in the future.


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4 responses to “Realistic Rock in Photoshop Tutorial”

  1. Looks like a cool tutorial but I’m not getting past step 4. I’m using Windows 8 and CS6 and things aren’t the same as in this tut.

  2. Lighting Effects is grayed out on Step 5. I use CS6 on Windows 7. I did the Channels part, then, the fill layer. When I go to Filter>Render>Lighting Effects, it is not possible to click on it. Help, please? Thank you!
    Su

  3. Having trouble getting this to work. I’m using PS CS4 (if that matters.) First, Shift->Delete doesn’t bring up the Fill dialog. I need to Ctl->A and then get to it manually through the Edit menu. That’s where I’m stuck. After I’ve done the fill operation, I got to Filter->Render, only to discover that Lighting Effects (and Lens Flare) are both disabled. I’ve tried both with the window selected (Ctl->A) and not (Ctl->D). Any suggestions?

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