Begin with a texture, you must be in RGB mode. I have another tutorial under textures that shows you how to create this rock surface. You can also just download it if you wish.
We need to make a new document out of the channel.
Either right click/Control+click on the channel area of the channels palette, or click on the top right arrow to open the drop down menu. Choose “duplicate channel.”
Under destination>document, choose new.
You will now have a new document. This will become our displacement map. Apply a 0.7 Gaussian blur (Filter>blur>Gaussian blur) to lower the sharp detail a bit. This will make for a smoother image in the end.
We have now created our displacement map for use later on.
Open the layers palette and add your artwork or text on a new layer. This is the content that you want to warp. Make sure you have everything you want to warp on one layer. If you have text, rasterize it now. (Right click on the layer palette next to the name and choose “rasterize layer” from the pop up menu.
Navigate to the desktop and load the image we created at the beginning of this tutorial.
Lets jazz it up a bit.
Duplicate the distorted layer to add a bit more strength to the effect.
See how the color blends in with the texture.
I added an inner shadow layer style to the top layer and dropped the opacity of the second layer to 30%
I hope you had fun with this tutorial and learned a lot.
See you at the cafe
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