How to Generate 3D with Generative ai in Adobe’s free Substance viewer

Colin Smith

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How to Generate 3D in Adobe Substance Viewer

This tutorial is looking at Adobe’s newest app, Substance 3D viewer. This app can integrate with Photoshop (I’m working on that tutorial next). Substance viewer can be used to apply textures and enviroments to 3D model and position them for placement into photoshop. Substance viewer also has the ability to generate actual 3D models from text prompts. This actually came out of one the sneaks at Adobe Max in 2023. This is a Quick Look, watch the video for more in-depth feature walk through.

Substance viewer is currently in beta and available for free.

How to Gert Substance 3D viewer

go to the Creative Cloud ap.

Click on beta.

Creative Cloud desktop app with Apps and the Beta tab outlined in red

 

You will see Substance 3D viewer.

Download it to your Mac or PC.

Substance 3D Viewer Beta listing in Creative Cloud with the Open button

Once you launch Substance 3D viewer, you’ll see a welcome screen.

Ill go over all the features in another tutorial, let’s look at the Generative ai capabilities in this tut.

Click in the top right thumbnail that says: Create 3D model with text prompts.

Substance 3D Viewer welcome screen with the Create 3D models with text prompts thumbnail

Empty 3D grid workspace in Substance 3D Viewer with the Generate panel on the left

You’ll see 2 options on the left. Choose text to 3D

Generate panel in Substance 3D Viewer with Text to 3D and 3D model to image options

Type in rotary telephone and generate.

Cream rotary telephone 3D model generated from a text prompt in Substance 3D Viewer

This is an actual 3D model that can be tumbled and scaled.

Generated rotary telephone 3D model tumbled to show its underside

It may not look like an amazing 3D model, but it serves a very important purpose for Generative ai.

Up until now, you have been able to generate with text prompts and reference images. You can sort of get what you want, but you are limited by existing photos.

With 3D, you now have the ability of get exactly the angles you want, by positioning the 3D model. I really think, this will become a very important part of generative ai in the future.

We can now. choose 3D model to image. Add your desired prompts and let the 3D model guide the main object.

3D model to image panel with four phone variations beside the telephone model

phone on wooden desk. This phone, looks very similar to the 3D model, but this is now a rendered image.

Generated image of a brown rotary phone on a wooden desk matching the 3D model

Change the prompt to say plastic phone.

Generated image of a red plastic rotary phone on a wooden table

You can adjust the sensitivity to determine how closely you want to match the 3D object.

Match 3D shapes slider set to 47 in the Composition settings

You can also bring in your own 3D models.

File browser with a Dakota airplane .obj model selected for import

Here is a model of a DC3 that I created in Blender and exported as an .obj.

Gray DC3 airplane 3D model built in Blender, opened in Substance 3D Viewer

If you want, you can also apply a texture to your model using the materials. I’ll do another tut on that.

Untextured DC3 airplane 3D model shown from the front on a dark background

Now, I can enter a text prompt and use the 3D model that I built by hand.

Airplane at airfield.

3D model to image panel with the prompt airplane at airfield and the Generate button

And an image is generated to match the 3D model. Yes, its still got a ways to go, because it wanted to turn this into a jetted its far from perfect, but I like the direction it’s heading.

Generated image of a white airplane on a sunny airfield guided by the DC3 model

There are different ways we can generate too. If we choose Generate a new Look for my Model, it will make a texture for the model

Composition menu with Generate a new look for my model highlighted

You can see it here. It’s still trying to make a jet engine, but it’s impressive that it was able to texture this well. If you have ever made UV textures for 3D models, you know how hard it is.

DC3 airplane 3D model with a generated white and blue texture applied

Let’s use a more simple model provided by Adobe.

Lets use this toaster.

Silver toaster 3D model provided by Adobe in Substance 3D Viewer

We can generate an isolated subject with texture. This can be useful for compositing. I’ll show you how to bring this back into Photoshop in the next tutorials in this series.

Toaster model with a generated gold and chrome texture and four variations

We can add a prompt and generate a realistic image of breakfast in the kitchen from this 3D model.

Generated image of a chrome toaster on a kitchen counter with breakfast items

I hope you found this intro to Substance Viewer interesting and useful.

Let me know, if you want to see more tut on this. (Im planning on doing one on Substance Viewer and Photoshop integration.)

Thanks

Colin


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1 comment

  1. Alain GENERAL

    Hi Collin, I’ve just followed your tutorial on Substance 3D viewer and the requests I’m making aren’t generating any images.
    I do have Photoshop Beta up to date.
    Can you help me?
    Thanks a lot

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