





This unique disk will teach you the basics of 3D. Then you will understand how to use the 3D tools in Photoshop for yourself. You'll learn about 3D objects (Geometry), lighting, custom texturing and more. This training provides a comprehensive, overview of the 3D workflow and features of Photoshop CS5 Extended. This DVD will also address the concept of importing and exporting 3D objects from 3rd party programs. Understand UV map texturing, Image Based lighting, general lighting techniques and texturing. create a single 3D scene with multiple 3D objects in a visual story line.
This fast loading DVD ROM contains 4 hours of brand new sharp video. The advanced interface allows the user to instantly jump to any of the lessons with complete control over the playback including Full Screen. All the lesson files are included, so you can follow along at your own pace!
If you're a designer, concept artist, or hobbyist who wants to
painlessly add 3D to your bag of tricks, this Disk is for you!
3D workflow overview
3D Navigation Overview
Applying photos to 3D primitives
Editing the 3D texture using layers
Applying bump textures to the 3D model Creative use of Specular maps
Custom creating 3D in Repousse
Creating 3D logos in Repousse
Creating Discplacement Maps
Merging multiple Objects in a 3D scene Lighting your 3D Scene
Rendering the 3D Scene
Creating the 3D Ocean
Custom Creating Textures
Applying Environment Maps
Applying 3D Depth Of Field
Applying Image Based Lighting
Applying Multiple Lights
Creating, bump, specular and reflection
UV mapping Overview
UV Map texturing
Painting on your 3D model
Texturing effects on your 3D model
Exporting your 3D model

View the introduction as to the motive of the lessons in this DVD.

Take a tour of the 3D navigational capabilities in CS5 Extended. Get oriented quickly.

Learn how to navigate your 3D models via the 3D Axis tool.

This is an introduction to surface mapping simple 3D shapes with photographic imagery.

A quick introduction to how to apply the power of layers to edit the surface of your 3D model.

A quick introduction to how to apply bump surfaces to a 3D model using photographic imagery.

A quick introduction to how to apply specular maps so that only localized surfaces of your choice will reflect light.

A quick introduction to how to apply specular maps so that only localized surfaces of your choice will reflect light.

A fun tutorial on how to create 3D geometry with the use of displacement maps to create water.

See how easy it is to merge multiple 3D objects into a single 3D scene.

A fun tutorial on light your models to match the light style of your photographic background.

Learn the basics on using rendering to preview the final look.

Learn the basics on using texturing techniques to get an ocean wave effect.

Learn how to alter the textures that CS5 originally applied to your model so that the surface reflect your personal vision.

Learn how to alter the lighting in as scene using environment maps.

Get the shallow depth of field that you are used to from a camera into a 3D environment.

Using photos to create your light source.

Using additional light sources in your 3D scene.

Learn how to pull bump, spec. and reflection maps from a single photo to apply to your 3D model.

Using a 3rd party program to export your model in to a format that CS5 will understand.

Texturing your model using the UV with seamless textures from any photo.

Learn how to use your painting tools to edit directly on your model.

Learn how to continue adding texture effects using the power of layers.

Learn how to export your model after you have textured it back into your 3rd party program.


