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DADDYGOODY
03-23-2004, 06:58 PM
Here is my latest char I call him Duck Warrior.
http://3d-wiz.com/pics/duck/1.jpg

http://3d-wiz.com/pics/duck/2.jpg

http://3d-wiz.com/pics/duck/3.jpg

Tell me what you like dont like and all that stuff.

DADDYGOODY
03-24-2004, 06:56 PM
Come on guys I need some crits.

Viika
03-24-2004, 07:05 PM
ummm it's good?

i have no sense of 3D wireframe _at all_ so it's hard to say anything without a render :D

Stroker
03-24-2004, 08:04 PM
IMHO, your edge loops are whack. From the side, a bit more like this:

http://w3.chrlmi.cablespeed.com/~jlhalmich/ozone/duckloops.jpg

The top of the mouth should curve around the corner of the mouth and into the chin.
Even if you don't plan on facial animation, it is a very excellant habit to be in.

DADDYGOODY
03-25-2004, 02:56 PM
Dude I cant see the image you posted send it to me email lwwiz@3d-wiz.com

Stroker
03-30-2004, 04:53 PM
Sorry I took so long getting back to this. Pardon me for not e-mailing you as I'm afraid of catching cooties. I also apologize for my server. They are a bunch of dinks that make me look bad on occassion. I really should do somelthing serious about that one of these days.

On Medicus Wires (http://www.solidimagearts.com/Digital/Medicus/Medicus_wires.html), there are some wireframes of a face that show what I'm talking about. Notice that the edgeloops are complete circles around the mouth.

[Edited on 30-3-2004 by Stroker]

DADDYGOODY
03-30-2004, 08:35 PM
Wel I dont know how to fix this but I will put the model up for download and you can do it for me iff you want and make anychanges you think would be cool but I have just started on the way this guy is going to end up looking
http://www.3d-wiz.com/pics/duck/6.jpg
http://www.3d-wiz.com/pics/duck/7.jpg

Stroker
03-31-2004, 11:34 AM
I thought about taking a whack at it, but it just doesn't interest me enough. Besides, I'm working a hooter rig tutorial and that's eating up all of my 3d time. You know, hooters.

DADDYGOODY
03-31-2004, 03:58 PM
Ah I see well Ill keep trying to get it right.