View Full Version : (wip) Mech warrior
03-19-2004, 04:35 AM
Lately i have been using 3ds max 6 alot. on of the reasons is our animation studio (K9 studios) just got 1/4 of a million dollars from Discreet to use there products, another reason is im head of 3d animation for a number of up and coming short films. The one that we are currently working on is on that involves a mech so i have the task of making a few. This is the frist one that i made ( not the greatest) im currently in the middle of modeling the second mech so ill post it when im near finished.
Hope you like this one!!
keep in mind its a work in progress so feel free to make comments on how i could better it.
Thanks for viewing!
03-19-2004, 07:57 AM
nice work there
ok who am i telling a pro what to do :lol
but i have some comments.
i think you should lower the rocketlaunchers (not in size but in position) cause technical speaking its way out of balance for real he would trip over when he move his legs.
and the leg joints bigger cause there need to be room inside for engines that move the legs
cant wait to see it finished btw k9studio a site i can check?
03-19-2004, 08:11 AM
thats real nice!!
03-19-2004, 10:59 AM
Very nice, reminds me a bit of an anorexic Mad Cat from MechCommander. I'd agree with lowering the rocket launchers too they do seem a bit high. Very nice though, and it's good to see a fellow max user. :D
03-19-2004, 11:58 PM
Thanks for the comments... ill see have i can do to make it more balanced...
and yes we do have a web site but its in the process of being build ( looks terrible)
we havenít really had time to finish our website... small studio
im not going to bother wasting your time to look at it, it have nothing on it. but when it has something on it ill let you know.
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