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View Full Version : how do u break loading time up?



franmo
01-18-2004, 07:03 AM
Hello,
How can I break the loading time up on my site...
Its my first one, I'm still kinda new to flash i guess. Please check it out and tell me if you think I can fix it. It takes up to 1 minute to load on DSL!

http://www.franmo.com

thanks in advance

Fran

bionicgeek
01-18-2004, 07:26 AM
Breaking up loading really depends on how you built it...It is kinda something you need to plan for as you build. I took less than a minute to load for me on highspeed.

A couple comments:

I'd probably remove your phone number unless it is an office...email should suffice..safety and all

I Like the interface, I like the music, I like your work....I hate the poohing rodent...it seems immature and unnecessary just scriblle some links and it would work well also. I really like how your work can stand on it's own without a lot of razzle dazzle. But honestly lose the pooh


[Edited on 18-1-2004 by bionicgeek]

casper
01-18-2004, 02:33 PM
Like bionicgeek said, breaking up loading time depends on how you build it

Generally what most flash site do, instead of loading the entire site in the begining, they break the site up into different sections. Usually you have your main interface on the main stage, and then you would dynamically load the content into the interface. Im not very good at explaining this so check out http://www.kirupa.com/developer/mx/full_site.htm

bokononlives
01-21-2004, 01:23 AM
Hi franmo,
I actually had the same problem and it wasn't that hard to fix really. Just take the "pages" of your flash site that have the most content; picture gallery page, mp3 page, whatever. Then open up a new movie and recreate that "page" by copying each layer you need from your original movie. Then paste in place each piece you need into your new movie. Don't forget to add your preloader first though. Once you recreate the page (graphics and actionscript) you can use a

on (release) {
loadMovieNum("yournewmovie.swf", 0);
}

to your button in the original movie. Instead of going to a frame in your original movie , it will open up your new .swf instantly. Hope this helps a little. By the way, I think the pooh is funny.

hoss
01-27-2004, 06:33 AM
not sure how your main timeline looks but the most important thing to remember with flash is that the flash player only needs to see instances of symbols to load a page.

what i mean is if u have a movie symbol that is 100 frames long in its timeline,the main timeline(scene 1) only needs one frame to show that 100 frame annimation.

what does this mean to load times?it means that once that one frame is loaded the flash player will display it.it doesnt have to load all 100 frames to display the annimation.it loads the remaining frames in the background as time goes on.

scene one in the perfect use of symbols only contains 1 frame of each symbol u want displayed.this produces the fastest load times.no matter if one of those symbols is 400 frames long it will load just as fast.

symbols in your library are parents and dragging that symbol to the stage is an instance.the flash player uses that instanse to direct it in the way u want it to go.but since the instance is just acting s a road map for the flash player it is just a nit bit of a size so it loads fast :)

also the advice given by bokononlives is great once u understand the use of actionscripting :)

[Edited on 27-1-2004 by hoss]